@startuml
sprite $select_all [48x48/16] {
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000000000000000000000000000000000000000000000000
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}


!define MATERIAL_SELECT_ALL(_alias) ENTITY(rectangle,black,select_all,_alias,MATERIAL SELECT_ALL)
!define MATERIAL_SELECT_ALL(_alias, _label) ENTITY(rectangle,black,select_all,_label, _alias,MATERIAL SELECT_ALL)
!define MATERIAL_SELECT_ALL(_alias, _label, _shape) ENTITY(_shape,black,select_all,_label, _alias,MATERIAL SELECT_ALL)
!define MATERIAL_SELECT_ALL(_alias, _label, _shape, _color) ENTITY(_shape,_color,select_all,_label, _alias,MATERIAL SELECT_ALL)
skinparam folderBackgroundColor<<MATERIAL SELECT_ALL>> White
@enduml